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FAQ

4x4 Evil Sudoku is the hardest difficulty level in the 4×4 format, featuring only 3–4 pre-filled clues out of 16 cells — at or near the theoretical minimum for a uniquely solvable 4×4 puzzle. It requires nested bifurcation trees and Alternating Inference Chains: techniques that involve tracking multiple simultaneous logical hypotheses, each documented and evaluated to full depth before any single placement is confirmed.
Standard bifurcation — introduced at Extreme level — means committing to one candidate in a constrained cell, tracing all logical consequences, and confirming or refuting the assumption when a contradiction or complete resolution appears. Nested bifurcation adds a second hypothesis layer within an already-active branch: two simultaneous assumptions propagate in parallel, each with its own consequence chain. On a 4×4 Evil puzzle, depth-2 nested bifurcation is sometimes the only way to advance from a position where all pattern-based deduction has been exhausted.
Yes. Both levels use the same 4×4 grid, but Evil features fewer starting clues and is constructed to require nested bifurcation and AIC analysis — techniques not necessary at Extreme. An Extreme puzzle can typically be resolved with single-level bifurcation and multi-step chains; an Evil puzzle resists those methods until depth-2 logical trees are deployed across the 3–4 remaining entry points.
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